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The 3D proofing process: use of white models

By Richard in news on January 9, 2011

White model proof 1

When I have a really complex 3D illustration or animation project I frequently start the process  with what is known as a “white model”. A white model is exactly what the name implies: a 3D model that is all in white. Actually, it is all in gray tones but it appears to the eye to be all in white. In the image example you will see a white model of a kitchen scene. The project was to create an illustration of a kitchen with typical kitchen stuff on the counter to set the scene. I decided to make the scene tell a story by what was shown on the counter. I decided that the scene would be a snapshot of a baking project in progress. Also, a woman would be added to the scene later, but at this white model stage she is not shown. To set the scene for baking I chose a mixing bowl, baking pan like you would use for brownies, eggs, and the laptop which would have the recipe up on the screen.

Now, the great thing about using a white model for this type of project is that it allows the clients to focus just on the composition and not on other visual elements such as color and detail. This is very useful in the early stages of designing a proof because it keeps focus just on this stage of the process.

Once the white model is approved I start laying in colors, textures, and more detail: basically bringing up the level of detail.

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